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Archives for December 2007
4 years...
12/18/07
As of today, I've worked at Arena.Net for FOUR years! It's been an amazing place to work, mainly because of the friends I've made there, and the strong sense of artistic community we've established and maintained.

I've added a few new pieces from the recently released Guild Wars Mission Pack. Aside from storyboarding and directing the cinematics, I painted the loading screen for one of the four new missions, did six small illustrations for an in-game lore booklet, and got to design what the Ninja Assassin Clan looked like!

Also, if you've not already, do yourself a favor and pick up Valve's Orange Box! Besides the full collection of the genuinely fun and great looking Half-Life 2 games, OB includes Portal, a really neat first-person-view puzzle game developed by DigiPen students, and one my favorite looking games of all time, Team Fortress 2! TF2 was art-directed by Moby Francke, and executed by Valve's strongest artistic team. It's beyond refreshing to see such a rad looking game do so well amongst its rehash-of-a-rehash competitors. Most importantly though, HL2: Episode 2 still uses props I made for the original game, so I can put it on my resume :)
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